The official homepage of University Games Corporation.

University Games

The division that started it all, University Games features exciting, original games for kids and grown-ups.

Bob Moog and Cris Lehman founded University Games in 1985. The company has added many divisions and broadened our scope a lot since then, but the University Games' products remain true to the standards set more than 30 years ago.
Creative gameplay and quality components are our standard, but that's not all we offer. From prestigious educational licenses like Brain Quest® and Eric Carle® to exciting entertainment licenses with Big Brain Academy™ Nintendo® Software, LEGO® construction toys, the Worst-Case Scenario® book series and Anti-Monopoly™, we've got original ways to have fun. So spend time with us and you can have a great time with the family, get to know the neighbors or even learn how to read!

We use five simple principles to make great games:

What Makes a Great Game?
  • People want to play right away. Our games are easy to learn. Start playing in five minutes!
  • People hate to wait. Our games keep all players involved, even when it's not their turn.
  • People love a challenge. Our games are different every time you play.
  • People want to win. Our games combine luck and skill, so every player has a chance to win.
  • Parents want educational activities for their kids. Our games make learning fun.

Click on "New Products" (above) to see all the ways we're working to help you enjoy life a little more.