STEAM Program
According to the MacArthur Foundation, "65% of today's grade school kids will end up doing work that hasn't even been invented yet."
The fields of Science, Technology, Engineering, the Arts, and Mathematics are more important than ever to help develop minds that are ready for the 21st century.
These hands-on learning kits help children explore the fascinating fields of STEAM. Each set includes everything needed, along with a comprehensive instruction guide, to introduce unique learning concepts. Professor Flubberstein guides children on their learning journeys through these exciting topics!
Check out our collection of STEAM kits below.
SCIENCE
Children learn to predict the weather with wind gust recorders, solar UV beads and a rain gauge.
Ages 8 and up
Earthquakes caused by plate tectonics, volcanoes, collapses and explosions are simulated with this hands-on set.
Ages 8 and up
TECHNOLOGY
Kids learn about circuits, voltage, current, and the power of pulleys while making a dancing robot!
Ages 6 and up
Build Your Own Robot
ENGINEERING
Children investigate ways to keep eggs from cracking while exploring motion, force and energy transfer in this classic experiment.
Ages 7 and up
Teaches children how seemingly weak materials can become a building taller than a human!
Ages 7 and up
This kit explore density, displacement and buoyancy to teach why objects either float or sink.
Ages 7 and up
ARTS
Introduces techniques used by art academies to teach drawing. "Draw what you see."
Ages 8 and up
MATHEMATICS
Statistics and probability are used to predict outcomes through fun games.
Ages 8 and up
Children explore angles, distance and force while trying to launch a rocket 40+ feet into the air.
Ages 8 and up
See the University Games Catalog here